PROJECTS

 

[진행 중] 영상 기반 사용자 반응 인식 및 공감 표현을 위한 가상 인간 AI 시스템 개발 (한국연구재단, 22 6 ~ 25 5, 연구책임자)

 

[진행 중] 창작자 저작물의 감성 AI 콘텐츠 플랫폼 개발 (PEAKNIC, 24 9 ~ 24 12, 연구책임자)

 

[완료] 언어 및 이미지 생성형 인공지능 기반 감성 사용자경험 개발 (PEAKNIC, 24 5 ~ 24 8, 연구책임자)

Patents:

Republic of Korea. Patent 10-2024-0109347 (Applied). Few-shot Trained User-selective Prompt Generation Module-based Image Generation Method and Device, Kim, Manseo, Kim, H. S., Jin, S. H., Park, M. H., Byun, S. H., Lee, J. M., Paik, S. J., Kim, S. M., Park, S.H., & Park, S., August 14, 2024.

 

[완료] 감성 AI 사용자경험 서비스 구축 및 Persona 원형 개발 (PEAKNIC, 24 1 ~ 24 4, 연구책임자)

 

[완료] 감성 AI 사용자경험 방법론 구축 (PEAKNIC, 23 10 ~ 23 12, 연구책임자)

 

[완료] XR메타버스 인천이음 프로젝트 마스터플랜 및 실행계획 수립 (딜로이트 / 인천광역시, 22 7 ~ 22 12)

 

[완료] AI를 활용한 1인가구 생활관리 서비스 리빙랩 (디코리아 / 서울특별시, 22 7 ~ 22 8)

 

[Completed] Trust in Human-Robot Interaction (Tokyo Institute of Technology, 2018)

 

Publications:

Ogawa, R., Park, S., & Umemuro, H. (2019). How Humans Develop Trust in Communication Robots: A Phased Model Based on Interpersonal Trust. In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) (pp. 606-607). IEEE. [ html ]

 

[Completed] Empathic Interaction by an Advanced Intelligent System (Tokyo Institute of Technology, 2018)

 

Publications:

Urakami, J., Moore, B. A., Sutthithatip, S., & Park, S. (2019). Users' Perception of Empathic Expressions by an Advanced Intelligent System. Proceedings of the 7th International Conference on Human-Agent Interaction (pp. 11-18). [ html ]

 

[Completed] UX Development of Imaging Diagnostic Devices (Samsung Electronics, 2010 ~ 2011, Interaction Design Lead)

 

Publications:

Park, S., Yim, J. H., & Lee, G. E. (2012). Design of an Ergonomic Ultrasound System: Accommodation of User Anthropometrics. Work-A Journal of Prevention, Assessment and Rehabilitation41, 2037-2042. [ pdf ]

 

[Completed] The Human Needs Driven Experience Design (Samsung Electronics, 2009 ~ 2010, UX Researcher)

 

Publications:

Kim, J. H., Park, S., Hassenzahl, M., & Eckoldt, K. (2011). The Essence of Enjoyable Experiences: The Human Needs - A Psychological Needs - Driven Experience Design Approach. Proceedings of the 14th International Conference on Human Computer Interaction: Part I. Design, User Experience, and Usability (pp. 77-83).

 

[Completed] Technology Acceptance Research (Georgia Institute of Technology, 2005 ~ 2009, Graduate Research Assistant)

 

Publications:

1. Park, S., O'Brien, M. A., Caine, K. E., Rogers, W. A., Fisk, A. D., Van Ittersum, K., Capar, M. & Parsons, L. J. (2006). Acceptance of Computer Technology: Understanding the User and the Organizational Characteristics. Proceedings of the Human Factors and Ergonomics Society 50th Annual Meeting, 1478-1482.

2. Caine, K. E., O'Brien, M. A., Park, S., Rogers, W. A., Fisk, A. D., Van Ittersum, K., Capar, M. & Parsons, L. J. (2006). Understanding Acceptance of High Technology Products: 50 Years of Research. Proceedings of the Human Factors and Ergonomics Society 50th Annual Meeting, 2148-2152.